/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       artifact_keyword.h

	$Header: /game/artifact_keyword.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef ARTIFACT_KEYWORD_H_INCLUDED
#define ARTIFACT_KEYWORD_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>

enum t_artifact_level;
enum t_artifact_slot;
enum t_artifact_type;

char const* get_keyword( t_artifact_level level );
char const* get_keyword( t_artifact_slot  slot );
char const* get_keyword( t_artifact_type artifact );

t_artifact_level get_artifact_level( std::string keyword );
t_artifact_slot	 get_artifact_slot( std::string keyword );
t_artifact_type  get_artifact_type( std::string keyword );

#endif // ARTIFACT_KEYWORD_H_INCLUDED